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math
Fibonnaci like variant
might have some errors in the article... its is actually easier to convert quadratic to cubic bezier.
draw in cubic BUT:
- keep anchor points at horizontal and vertical extrema
- add Explicit Inflection Points
quadratic Bézier curve (TrueType) 3 points
cubic Bézier curve (PostScript) 4 points
https://ft.rognemedia.no/
https://ft.rognemedia.no/ft.html
https://www.retouchpro.com/forum/tools/software/39278-ft-pattern-suppressor
https://github.com/rechmbrs/FtPattern
Random crashes... sometimes caused by Preset sync:
- Close Photoshop
- Create a text file an save this as PSUserConfig.txt
- Add 'PresetSync 0' to PSUserConfig.txt and save the file.
- Move PSUserConfig.txt to the Photoshop Settings 2021 folder.
- For Windows : go to Users[user name]\AppData\Roaming\Adobe\Adobe Photoshop [version]\Adobe Photoshop 2021 Settings
- Open the Adobe Photoshop 2021 Settings folder and place there the PSUserConfig.txt file.
- If the PSUserConfig.txt already exists, copy the file to a safe place, then place the new. The PSUserConfig.txt file with the PresetSync 0 rule, will force preset sync OFF.
- Restart Photoshop. After restarting Photoshop, it should be possible to work with Ps 22.2.
use Blue channel for slope
normal map > relief shading